Summary
I specialize in 3D/2D motion graphics, performance marketing creatives, and AI-assisted workflows, with 7+ years of experience in mobile game marketing and visual production. I create animations, marketing videos, custom AI tools, and scripts that help teams produce scalable, data-informed creative content, while managing external vendors and overseeing creative projects from brief to delivery.
Skills
Tools
Cinema 4D, Octane Render, Redshift, Blender, Unity · After Effects, Spine, LottieFiles, Premiere · Photoshop, Illustrator, Figma · Reaper
Motion & Animation
2D/3D Motion Graphics · Character Animation · VFX · Compositing
Design
UI/UX Design · Graphic Design
Sound
Sound Design · Sonic Identity
AI & Pipelines
GenAI · Vibe Coded Tooling · Software Automation · Scripting
Creative Strategy
Performance Data Analysis · Scriptwriting & Story Development
Experience
Metacore
Helsinki
Motion Designer
Jun 2022 – Present
- Ownership of marketing creative tooling initiatives, including an LLM-powered video editing tool, an automated Merge gameplay generator, and a custom Unity marketing build that reduced outsourced editing tasks by 40% and Merge animation production time by 50%.
- Created 2D/3D motion graphics and video creatives for Merge Mansion and new games UA campaigns, with work spanning GenAI animations, sound design, and sonic identity projects.
- Built an AI-powered video-analysis PoC that combined scene transcription, visual element detection, embedding similarity, and creative performance data to identify what drives performance, detect viewer drop-off points, and feed insights back into creative iteration cycles.
- Worked as part of the new-games team, producing marketing assets in Unity and delivering 3D character renders for in-game use.
Peak
Istanbul
Marketing Artist
Nov 2020 – May 2022
- Initiated internal 3D marketing video productions for Toon Blast; hero creatives helped reduce CPI by up to 3×.
- Created hook-driven motion graphics and 2D animations, including character animations, using CPI, CTR, IPM, and ROAS data to guide iterations.
- Acted as the creative producer for externally produced performance marketing assets, providing creative feedback, guiding vendors, and ensuring deliveries matched the brief and performance goals.
- Worked as the sole artist in a small focus group developing market-specific creative ideas for the US, collaborating closely with performance marketers.
ReoTek
3D Motion Graphic Designer
Jun – Nov 2020
- Created 3D motion graphics, short films, and UI/UX animations for immersive museum experiences and interactive installations.
- Explored and implemented ML-based visual production pipelines to produce motion design assets.
Nohlab
3D Motion Graphic Designer
May 2019 – May 2020
- Created 3D scenes for projection mapping on interior and outdoor architectural surfaces.
- Produced 2D motion graphics for immersive experience artworks and designed UI for digital screens.
Education
University of the Arts Helsinki
Sound Art & Sonic Arts · 2023–2024
Bilkent University
BA Communication and Design · 2015–2020
English · Full Professional
Turkish · Native
Finnish · Elementary