Tooling
A growing set of internal AI coded tools I have built to make marketing content production faster, more consistent, and easier to scale. Each is a working prototype born from a specific production bottleneck.
Videolab
Read the case studyVideolab is a desktop application I built with vibe coding to automate repetitive, pattern-based video editing tasks that were becoming too time-consuming to handle manually at scale. It focuses on basic but high-volume editing operations such as combining, trimming, extending, cutting, and reordering videos. The tool splits animations into individual shots, automatically adjusts durations for different networks, and lets users recompose shots like puzzle pieces in any order. Renders can also export CSV and JSON metadata listing every component used, including shots, gameplays, endcards, language, duration, and type.
Mergelab
Read the case studyMergelab is a desktop tool I built with vibe coding to automate Merge gameplay animation for ad production. Users can build merge chains, configure boards, and export videos in any aspect ratio without engineering support, turning a manual multi-day workflow into a process that takes minutes.